Freelance mechanical & product design engineering
I help early-stage startups take physical products from a rough idea through CAD, prototyping, and design-for-manufacture — so the first working unit and the thousandth one are built from the same solid design.

What I do
Most physical products don't fail at the idea stage — they fail between the sketch and the factory. That's the part I own.
Mechanical design from first sketch to production-ready 3D models — enclosures, brackets, mechanisms, and full assemblies.
FDM/SLA prototype builds and fast iteration cycles, so decisions get tested against a physical part — not just a render.
Tolerances, draft angles, and material choices reviewed against your real production route — printing, molding, sheet metal, or machining.
Fractional mechanical engineering for teams that need senior design input without a full-time hire yet.

About
Mechanical & Product Design Engineer — Germany
I'm a mechanical and product design engineer working with early-stage startups on the parts of hardware development that decide whether a product actually ships: mechanical CAD, prototyping, and design-for-manufacture.
My background spans e-drive development at Mercedes-Benz, thermodynamic simulation at Weiss Technik, and end-to-end product development at an air-filtration startup — designing, prototyping, and validating physical hardware from first sketch to passed validation.
Read the full profileHow a project runs
A short call to understand the concept, constraints, and what "done" looks like.
CAD development against agreed geometry, tolerances, and manufacturing route.
Physical builds to validate fit, function, and assembly before committing further.
Design corrections driven by what the physical part actually shows.
Production-ready files and documentation, scoped to your manufacturing partner.
Send over what you're working on — even a sketch or a rough description is enough for a first conversation.